GIMP Version History Timeline

Every major GIMP release from version 0.54 in January 1996 to GIMP 3.x in 2025. Nearly three decades of open-source image editing history, key features introduced in each release, and the milestones that shaped modern GIMP.

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29
Years of Development
20+
Major Releases
1000s
Contributors
100%
Free & Open Source
Era Legend: Early Days (1996-1999) Stabilization (2000-2007) GEGL Era (2008-2017) High Bit-Depth (2018-2024) GIMP 3 (2025+)

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GIMP 0.54

Early Days January 1996
  • First public release by Spencer Kimball and Peter Mattis (UC Berkeley students)
  • Basic painting tools, selections, layers (rudimentary)
  • Plugin system already present in first release
  • Only supported SGI IRIX and Linux

The origin - released as a free Photoshop alternative for Unix

GIMP 0.60

Early Days July 1996
  • Script-Fu scripting introduced (Scheme-based)
  • Tile-based memory management
  • Multiple display support

Script-Fu scripting arrives in version 0.60

GIMP 0.99.x

Early Days 1997
  • GTK (GIMP Toolkit) split into separate library - GTK+ is born
  • Greatly improved plugin API
  • Windows and macOS ports begun

GTK+ born from GIMP - now powers GNOME desktop

GIMP 1.0

Early Days June 1998
  • First stable release
  • Solid plugin ecosystem established
  • Script-Fu matured
  • Runs on Linux, Windows, macOS

First production-ready release

GIMP 1.2

Stabilization December 2000
  • Improved text tool
  • Better JPEG/PNG handling
  • Script-Fu improvements
  • More brush dynamics

Stability and polish for the 1.x series

GIMP 2.0

Stabilization March 2004
  • Complete GTK+2 port
  • New layer modes
  • Significantly improved text tool with Unicode support
  • New color picker and blend tool
  • Improved tablet support

Major rewrite - modern GIMP era begins

GIMP 2.2

Stabilization December 2004
  • Fully integrated color management (ICC profiles)
  • Better EXIF metadata handling
  • New histogram docking
  • SVG path support

Professional color management arrives

GIMP 2.4

Stabilization October 2007
  • Healing brush tool (first appearance)
  • Foreground Select tool
  • Improved rectangle/ellipse select with corner rounding
  • Scalable brushes
  • New default theme

Healing brush closes a key gap vs Photoshop

GIMP 2.6

GEGL Era October 2008
  • Initial GEGL integration (optional)
  • Free select (lasso) tool overhaul
  • Zoom tool improvements
  • SIOX foreground extraction improved
  • Canvas can extend beyond the image boundary

GEGL pipeline begins its decade-long integration

GIMP 2.8

GEGL Era May 2012
  • Single-window mode (revolutionary for GIMP UX)
  • Layer groups introduced
  • On-canvas text editing
  • Cage transform tool
  • Saving vs. Exporting separated (XCF is now the only "save" format)
  • MyPaint brush support

Single-window mode transforms daily GIMP workflow

GIMP 2.10

High Bit-Depth April 2018
  • Full GEGL pipeline - 16-bit, 32-bit float per channel
  • HDR image support
  • Linear light compositing mode
  • Warp Transform tool
  • New Paint Select tool
  • Unified transform tool
  • Multi-threaded rendering (faster on modern CPUs)
  • Over 100 new GEGL-based filters and operations
  • Improved color management

The biggest GIMP release in a decade - true high-bit-depth editing

GIMP 2.10.2

High Bit-Depth June 2018
  • Rulers, guides, and grid improvements
  • New gradient editor
  • Faster startup time

Fast follow-up polish to 2.10

GIMP 2.10.8

High Bit-Depth November 2018
  • Dashboard dockable added (performance monitoring)
  • Improved symmetry painting
  • Better clipboard handling

Developer tools and symmetry painting added

GIMP 2.10.10

High Bit-Depth March 2019
  • Improved PSD import/export
  • Better HEIF support
  • Faster layer operations

Better compatibility with Photoshop files

GIMP 2.10.18

High Bit-Depth November 2020
  • Passthrough mode for layer groups
  • Better TIFF support
  • Improved PDF handling

Passthrough blend mode for layer groups

GIMP 2.10.22

High Bit-Depth October 2021
  • Improved Apple M1/Silicon support
  • Better WebP support
  • Script-Fu improvements

Apple Silicon native performance

GIMP 2.10.32

High Bit-Depth August 2022
  • Extensive bug fixes
  • Better compatibility across platforms
  • Improved high-DPI display handling

Final polishing of the 2.10.x LTS branch

GIMP 2.99.x

High Bit-Depth 2020-2024 (Development series)
  • GTK3 migration in progress
  • Python 3 replacing Python 2 for plugins
  • Complete GEGL pipeline refinement
  • New canvas interaction model

The long road to GIMP 3 - hundreds of internal improvements

GIMP 3.0

GIMP 3 March 2025
  • GTK3 UI framework (modern, HiDPI native)
  • Python 3 plugin API (Python 2 dropped)
  • Non-destructive editing foundations
  • Improved layer effects
  • Better Wayland support on Linux
  • Unified color management across all operations
  • Dynamic canvas rotation
  • Significantly improved tablet/stylus support

GIMP 3 - the most significant release since 2.0, 21 years later

GIMP 3.2

GIMP 3 May 2025
  • Non-destructive filters (first real non-destructive workflow)
  • Improved text rendering
  • Better PSD round-trip compatibility
  • Performance improvements
  • New selection from mask workflow

Non-destructive editing finally arrives in GIMP

About GIMP's Development

GIMP is developed entirely by volunteers - a distributed, international community of programmers, designers, and translators who contribute code, documentation, and artwork in their own time. There is no company behind GIMP and no paid development team. The project uses GNOME infrastructure for hosting, mailing lists, and bug tracking, and the GIMP maintainers operate independently of any corporate sponsor.

Release cadence for GIMP has historically been slow compared to commercial software - the gap between GIMP 2.8 (2012) and GIMP 2.10 (2018) was six years, largely because the entire image processing pipeline was being rewritten around GEGL. The jump from GIMP 2.10 to GIMP 3.0 (March 2025) took another seven years, this time driven by the enormous effort of migrating from GTK+2 to GTK3 and finalising the non-destructive editing architecture.

Minor releases (2.10.x) are more frequent and typically focus on bug fixes, performance improvements, and format compatibility. After GIMP 3.0, the team adopted a faster minor-release cadence: GIMP 3.2 followed just two months later in May 2025 with the first real non-destructive filter workflow.

The project is hosted at gitlab.gnome.org/GNOME/gimp and accepts contributions via merge requests. Anyone can report bugs, submit patches, or contribute to translations through the GNOME Damned Lies translation platform.

What Changed Most: Key Inflection Points

2.8

Single-Window Mode (2012)

Before GIMP 2.8, every dockable panel, toolbox, and image window was a separate floating OS window. On most operating systems this created a chaotic workspace that was a major barrier to adoption. Single-window mode brought everything into one container - transforming the daily experience of working in GIMP. It remains the default in GIMP 3.x.

2.10

Full GEGL Pipeline & High Bit-Depth (2018)

GIMP 2.10 completed the decade-long GEGL integration. For the first time GIMP could work natively in 16-bit and 32-bit float per channel - unlocking HDR editing, proper linear light compositing, and access to over 100 GEGL-based operations. This single release brought GIMP into legitimate professional territory for colour-critical work.

3.0

GTK3, Python 3, and Non-Destructive Foundations (2025)

GIMP 3.0 completed the GTK3 migration, ending years of technical debt and bringing native HiDPI support, proper Wayland compatibility on Linux, and a modern widget toolkit. Simultaneously, Python 2 plugins were dropped in favour of Python 3, and the architectural groundwork for non-destructive editing was laid - a promise fulfilled immediately in GIMP 3.2 with non-destructive filters.

Get the Latest Version of GIMP

GIMP 3.2 is the current stable release, available free for Windows, macOS (Apple Silicon and Intel), and Linux (AppImage and Flatpak).